Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::SceneView Member List

This is the complete list of members for DekiEditor::SceneView, including all inherited members.

BeginObject(const SceneViewContext &ctx)DekiEditor::SceneView
DrawCircle(float cx, float cy, float radius, uint32_t rgba, float thickness=1.0f)DekiEditor::SceneView
DrawCircleFilled(float cx, float cy, float radius, uint32_t rgba)DekiEditor::SceneView
DrawLine(float x0, float y0, float x1, float y1, uint32_t rgba, float thickness=1.0f)DekiEditor::SceneView
DrawRect(float x0, float y0, float x1, float y1, uint32_t rgba, float thickness=1.0f, float rounding=0.0f)DekiEditor::SceneView
DrawRectFilled(float x0, float y0, float x1, float y1, uint32_t rgba, float rounding=0.0f)DekiEditor::SceneView
EndObject()DekiEditor::SceneView
Get()DekiEditor::SceneViewstatic
GetCurrentObject() constDekiEditor::SceneViewinline
GetDisplayHeight() constDekiEditor::SceneViewinline
GetDisplayWidth() constDekiEditor::SceneViewinline
GetPixelsPerMeter() constDekiEditor::SceneViewinline
GetRotation() constDekiEditor::SceneViewinline
GetScaleX() constDekiEditor::SceneViewinline
GetScaleY() constDekiEditor::SceneViewinline
GetScreenX() constDekiEditor::SceneViewinline
GetScreenY() constDekiEditor::SceneViewinline
GetTargetHeight() constDekiEditor::SceneViewinline
GetTargetWidth() constDekiEditor::SceneViewinline
GetWorldToScreenScale() constDekiEditor::SceneViewinline
GetWorldX() constDekiEditor::SceneViewinline
GetWorldY() constDekiEditor::SceneViewinline
GetZoom() constDekiEditor::SceneViewinline
IsCurrentObjectSelected() constDekiEditor::SceneViewinline
Rgba(uint8_t r, uint8_t g, uint8_t b, uint8_t a=255)DekiEditor::SceneViewinlinestatic
SetTargetSize(int width, int height)DekiEditor::SceneViewinline