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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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This is the complete list of members for DekiEditor::GuidCache, including all inherited members.
| Clear() | DekiEditor::GuidCache | |
| Contains(const std::string &path) const | DekiEditor::GuidCache | |
| GetCollisionsResolved() const | DekiEditor::GuidCache | inline |
| GetEntryCount() const | DekiEditor::GuidCache | inline |
| GetGuid(const std::string &path) const | DekiEditor::GuidCache | |
| GetPath(const std::string &guid) const | DekiEditor::GuidCache | |
| GuidCache() | DekiEditor::GuidCache | |
| Load(const std::string &cachePath) | DekiEditor::GuidCache | |
| OnFileCreated(const std::string &path) | DekiEditor::GuidCache | |
| OnFileDeleted(const std::string &path) | DekiEditor::GuidCache | |
| OnFileModified(const std::string &path) | DekiEditor::GuidCache | |
| OnFileMoved(const std::string &oldPath, const std::string &newPath) | DekiEditor::GuidCache | |
| Rebuild(const std::string &assetsRoot) | DekiEditor::GuidCache | |
| Save(const std::string &cachePath) const | DekiEditor::GuidCache | |
| Sync(const std::string &assetsRoot) | DekiEditor::GuidCache | |
| ~GuidCache() | DekiEditor::GuidCache |