Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::GuidCache Member List

This is the complete list of members for DekiEditor::GuidCache, including all inherited members.

Clear()DekiEditor::GuidCache
Contains(const std::string &path) constDekiEditor::GuidCache
GetCollisionsResolved() constDekiEditor::GuidCacheinline
GetEntryCount() constDekiEditor::GuidCacheinline
GetGuid(const std::string &path) constDekiEditor::GuidCache
GetPath(const std::string &guid) constDekiEditor::GuidCache
GuidCache()DekiEditor::GuidCache
Load(const std::string &cachePath)DekiEditor::GuidCache
OnFileCreated(const std::string &path)DekiEditor::GuidCache
OnFileDeleted(const std::string &path)DekiEditor::GuidCache
OnFileModified(const std::string &path)DekiEditor::GuidCache
OnFileMoved(const std::string &oldPath, const std::string &newPath)DekiEditor::GuidCache
Rebuild(const std::string &assetsRoot)DekiEditor::GuidCache
Save(const std::string &cachePath) constDekiEditor::GuidCache
Sync(const std::string &assetsRoot)DekiEditor::GuidCache
~GuidCache()DekiEditor::GuidCache