Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
Loading...
Searching...
No Matches
DekiEditor::CustomEditorRegistry Member List

This is the complete list of members for DekiEditor::CustomEditorRegistry, including all inherited members.

Clear()DekiEditor::CustomEditorRegistry
ClearCache()DekiEditor::CustomEditorRegistry
ClearCacheForComponent(DekiComponent *comp)DekiEditor::CustomEditorRegistry
CustomEditorRegistry(const CustomEditorRegistry &)=deleteDekiEditor::CustomEditorRegistry
FactoryFunc typedefDekiEditor::CustomEditorRegistry
GetEditorForComponent(const std::string &componentName, DekiComponent *comp)DekiEditor::CustomEditorRegistryinline
GetEditorForComponent(const char *componentName, DekiComponent *comp)DekiEditor::CustomEditorRegistry
Instance()DekiEditor::CustomEditorRegistrystatic
operator=(const CustomEditorRegistry &)=deleteDekiEditor::CustomEditorRegistry
Register(CustomEditor *editor)DekiEditor::CustomEditorRegistry
RegisterFactory(const std::string &componentName, FactoryFunc factory)DekiEditor::CustomEditorRegistry