DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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Deki::Memory Member List

This is the complete list of members for Deki::Memory, including all inherited members.

Allocate(size_t size, Memory::Region region, AllocContext ctx={})Deki::Memorystatic
AllocateArray(size_t count, Memory::Region region, AllocContext ctx={})Deki::Memoryinlinestatic
AllocateDma(size_t size, Memory::Region region, AllocContext ctx={})Deki::Memorystatic
AllocateInternal(size_t size, AllocContext ctx={})Deki::Memorystatic
Detail::RawAllocate(size_t size)Deki::Memoryfriend
Detail::RawFree(void *ptr)Deki::Memoryfriend
ExternalDeki::Memoryinlinestatic
Free(void *ptr, AllocContext ctx={})Deki::Memorystatic
FreeInternal(void *ptr)Deki::Memorystatic
GetAvailableExternal()Deki::Memorystatic
GetAvailableInternal()Deki::Memorystatic
GetRawAllocated()Deki::Memorystatic
GetStats()Deki::Memorystatic
Initialize()Deki::Memorystatic
InternalDeki::Memoryinlinestatic
IsExternalAvailable()Deki::Memorystatic
IsInitialized()Deki::Memorystatic
LogStats(const char *label=nullptr)Deki::Memorystatic
SetBackend(IMemoryProvider *backend)Deki::Memorystatic
Shutdown()Deki::Memorystatic