DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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Deki::IRenderSystem Member List

This is the complete list of members for Deki::IRenderSystem, including all inherited members.

GetColorFormat() const =0Deki::IRenderSystempure virtual
GetFrameBuffer() const =0Deki::IRenderSystempure virtual
GetPresentRects(int32_t *count) constDeki::IRenderSysteminlinevirtual
GetRenderer() const =0Deki::IRenderSystempure virtual
GetScreenHeight() const =0Deki::IRenderSystempure virtual
GetScreenWidth() const =0Deki::IRenderSystempure virtual
MarkAllDirty()Deki::IRenderSysteminlinevirtual
Render(Scene *currentScene)=0Deki::IRenderSystempure virtual
RenderToBuffer(Scene *scene, ICamera *camera, uint8_t *buffer, int32_t width, int32_t height, ColorFormat format)=0Deki::IRenderSystempure virtual
SetRenderer(DekiRendering::DekiRenderer *renderer)=0Deki::IRenderSystempure virtual
Setup(int32_t width, int32_t height, ColorFormat format)=0Deki::IRenderSystempure virtual
~IRenderSystem()=defaultDeki::IRenderSystemvirtual